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General Description

Arduino is a microcontroller, a small cheap programmable computer on a microchip. Over the last decade Arduino has become very popular with a broad range of audiences: universities, schools and maker communities automating everything from robots, 3D printers, sport equipment, scientific experiments and devices in the home. In this course we will step through a classroom tested Arduino learning sequence and learn how to read schematics, construct circuits, write and troubleshoot code. 


Audience

Teachers of Secondary Digital Technologies, Systems Engineering & teachers of various elective subjects that include coding & robotics.


Teaching Standards

2.6.2 Proficient Level - Know the content and how to teach it - Information and Communication Technology (ICT):  Use effective teaching strategies to integrate ICT into learning and teaching programs to make selected content relevant and meaningful,

3.1.2 Proficient Level - Plan for and implement Effective Teaching and Learning - Establish challenging learning goals:  Set explicit, challenging and achievable learning goals for all students,

3.2.2 Proficient Level - Plan for and implement Effective Teaching and Learning - Plan, structure and sequence learning programs:   Plan and implement well-structured learning and teaching programs or lesson sequences that engage students and promote learning

Course curriculum

  • 1

    Introduction to Arduino and the Course

    • Introduction to Arduino and the course

  • 2

    Setting up software and finding equipment

    • Installing Arduino

    • Acquiring parts for the activities

  • 3

    Breadboard Only Circuits

    • What is an electric circuit?

    • LED Button Circuit

    • Potentiometer LED Circuit

    • Transistor LED Circuit

    • Advanced Transistor Circuit (Darlington Pair)

    • What is an electric circuit?

    • Breadboard circuits reflection

  • 4

    Using LED's and Blink Rate Investigation

    • Blink Rate Investigation

    • Controlling 4 LED's

    • Controlling LED's with push buttons

    • Reaction Time Program

    • Advanced Reaction Time Investigation

    • Digital Circuits reflection

  • 5

    Creating and Programming Analog Circuits

    • The Voltage Divider

    • Voltage Divider with a Light Sensor

    • RGB Maxwell Wheel

    • RGB Colour Mixer

    • Analog circuits reflection

  • 6

    Resources and Assessments

    • Assessments overview

    • Arduino Quizzes for your students

    • Arduino Formative Assessment using Microphones

  • 7

    Where to from here

    • Classroom advice for implementing Arduino with your students

    • Useful websites for tutorials and equipment

    • Thank you and goodbye

    • Course Reflection

    • Feedback

Do you teach in NSW? If so, this is relevant to you:

This course may contribute towards Elective PD hours. Visit https://educationstandards.nsw.edu.au for more details.

 

Presenter

Sanjin Dedic

Sanjin Dedic

Sanjin Dedić has a B.Eng in Mechatronic Systems majoring in Robotics and Computer Vision and spent several years working industry as an Engineer. He then retrained as a teacher and taught Systems Engineering and Digital Technologies at a secondary level. Recently he has been developing a series of technology programs for G.A.T.E.WAYS (gifted and talented education) covering everything from coding, robotics, applied mathematics and microcontrollers. These programs have been delivered to students in Melbourne, Sydney, Canberra and Queensland.  As a head of eLearning at Techxellent he has combined his technological expertise with his educational experience to create innovative teacher training programs and resources.

Features of TTA Online PD

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