Advanced Applications of Minecraft in the Classroom

Anthony McDonald
A New Scheme Teacher looking to explore new classroom techniques
Collaboratively guiding educators towards advanced integration of Minecraft into pedagogy
Target Audience
This product is for all teachers in all disciplines
11 reviews
31

Learning Areas

Teaching Standards

General Description

Advanced Applications of Minecraft is the next step to create and build in Minecraft Education Edition and Pocket Edition. Expert educational guidance is given to help you with your conceptual ideas on builds which deal with different subject matter as well as guidance towards you exploring and developing your own diversified resources.

Audience

This product is for all teachers in all disciplines

Available Delivery Formats

Format Description

24/7 course access


IMPORTANT INFORMATION:

- If you have a TTA subscription or membership please ignore the pricing when enrolling. Rest assured if your school has a subscription you will not be charged and for Memberships, your invoice will be adjusted accordingly to reflect your discount.

- If you have no subscription or membership but you are interested in placing a bulk discounted order for a team of teachers see the ONLINE TEAM tab above.

- For more details on our Unlimited Online Subscription packages Click here .

- Money-Back Guarantee – If you complete less than 25% of an online course and aren’t impressed, simply visit tta.edu/go/refund to let us know what happened, and we will cancel your enrolment and provide a full refund.

Teaching Standards

2.6.2 Proficient Level – Information and Communication Technology (ICT)
3.4.2 Proficient Level – Select and use resources
4.2.2 Proficient Level – Manage classroom activities
4.5.2 Proficient Level – Use ICT safely, responsibly and ethically
6.3.2 Proficient Level – Engage with colleagues and improve practice

Are you in NSW? If so, this is relevant for you

Completing Advanced Applications of Minecraft in the Classroom before 31 July 2021 under NESA’S interim arrangements will contribute 6 hours and 0 minutes of NSW Education Standards Authority (NESA) Accredited PD in the priority area of Delivery and assessment of NSW curriculum addressing standard descriptors 2.6.2, 3.4.2, 4.2.2, 4.5.2, 6.3.2 from the Australian Professional Standards for Teachers towards maintaining Proficient Teacher Accreditation in NSW.


This course contributes to 6.0 professional development hours.

Occurrences

There are no occurrences of 2. Online in Australia (ACT) at this time.

Sessions

Module 1 - Getting Started on design

1 hour

- This module is designed as a reminder/bridging module that refreshes the participants’ memory of Minecraft software
- Participants are given an example template that they can use to design a lesson plan that uses Minecraft for a specific purpose
- This will also provide participants with a chance to practice their skills alongside thinking about their own discipline

Module 2 - Advanced Redstone and its applications

1 hour

- Participants are introduced to the more complex Redstone items that are present in the game and some select advanced mechanisms that can be created
- Participants are invited to explore these items and create a mechanism of their own, reflecting on how they can apply this to their teaching
- Participants can then go off and explore applications to other TTA STEM areas.

Module 3 - Challenge maps and Quests

1 hour

- Participants will be given the opportunity to download and play through a challenge or quest map that highlights some of the linear storytelling capabilities of Minecraft.
- Participants will be tasked with creating their own, short, map
- Participants will be encouraged to participate in discussions and reflections on the use of this particular application of Minecraft

Module 4 - Using Minecraft for Assessing Syllabus Outcomes

1 hour

- Participants will explore the use of Minecraft as an assessment facilitation tool with links to example syllabus documents
- Participants are given an example template that they can use to design their own assessment task that uses Minecraft

Module 5 – Setting up group builds

1 hour

- Participants are introduced to the requirements of setting up a Minecraft server and facilitating a whole-classroom server session
- Participants will be encouraged to develop a set of rules or ‘server etiquette’ that they can use with their class to teach digital citizenship

Module 6 – Flipped Classrooms and Self-Directed Student Activities

1 hour

- Participants are introduced to further ideas around 21st Century Learning Practice and, in particular, the notion of ‘flipped classrooms’
- Participants are given an example temple to design a student construction project, using Minecraft, that can either be completed in groups or individually.

User Rating

4.0

Latest Reviews

Please note the feedback listed here is unfiltered, and includes all comments and ratings collected.

Advanced Applications of Minecraft in the Classroom - Anthony McDonald
08/10/2020

Very relevant. May need a little updating to reflect developments in Minecraft ED

Advanced Applications of Minecraft in the Classroom - Anthony McDonald
08/10/2020

Very good quality and content na

Advanced Applications of Minecraft in the Classroom - Anthony McDonald
25/07/2020

The course helped me reflect on the use of Minecraft to deliver the curiculum.

Advanced Applications of Minecraft in the Classroom - Anthony McDonald
27/04/2020

Extremely good quality, with the exception of low resolution videos (240p is very pixelated – possibly a limitation with TTA website and not the facilitator).

Advanced Applications of Minecraft in the Classroom - Anthony McDonald
27/04/2020

Great

Advanced Applications of Minecraft in the Classroom - Anthony McDonald
27/04/2020

Had fun activities that could be related to many different classrooms

Advanced Applications of Minecraft in the Classroom - Anthony McDonald
18/04/2020

very relevant

Advanced Applications of Minecraft in the Classroom - Anthony McDonald
18/04/2020

Great and informative

Advanced Applications of Minecraft in the Classroom - Anthony McDonald
11/03/2020

While I believe there were a few handy pieces of information that I could definitely apply to my teaching, I must say I am rather disappointed with the overall course itself. Some of the videos that were included, in terms of quality, were so poor I could barely read the text on the page (as a lot of the presenters videos were uploaded at a low resolution, 280p). I think this course is highly relevant however as I can see the importance of engaging students in 21st Century learning through apps such as Minecraft. As well, some of the videos had no sound or were partially muted which was a dilemma. This course does include some interesting tips and handy ideas for implementing Minecraft in your classroom. The presenter has spent a lot of time creating their own world to showcase the possibilities of Minecraft and guides you through a world which students can explore. However, there are some issues surrounding the quality of content that is used in this course and the inclusion of some inappropriate videos. If you were to complete this course, I recommend you use headphones as you do not want students or colleagues to overhear some of the language used. Shane Pratt, Leumeah High School.

Advanced Applications of Minecraft in the Classroom - Anthony McDonald
03/12/2019

I found this course easy to follow and relevant for use in some of the current activities in the classroom ie Climate Chnage

Advanced Applications of Minecraft in the Classroom - Anthony McDonald
25/07/2019

Quite informative with some great ideas on setting quests


About the team


Anthony McDonald

Creator

I have been a High School teacher for the last 10 years, specialising in English and HSIE as well as integrating computers and technology into the classroom in new and innovative ways. I am interested in utilising new knowledge and techniques that maximise student engagement and expands student skills for an ever growing and complex world.