Advanced Applications of Minecraft in the Classroom

Collaboratively guiding educators towards advanced integration of Minecraft into pedagogy
Target Audience
This product is for all teachers in all disciplines
1

Learning Areas

Teaching Standards

General Description

Advanced Applications of Minecraft is the next step to create and build in Minecraft Education Edition and Pocket Edition. Expert educational guidance is given to help you with your conceptual ideas on builds which deal with different subject matter as well as guidance towards you exploring and developing your own diversified resources.

Audience

This product is for all teachers in all disciplines

Available Delivery Formats

Format Description

Most TTA online courses are available with an Online Subscription. For a little more than the price of one course, you can gain up to 20 PD hours per year. Learn more HERE.

A normal online course is delivered over 1-12 weeks and is worth from 3-12 PDhrs depending on the course content and its objectives. Participants will not need to take time off, the course date is the START date only, end dates will be advertised with course hours.

Due to the nature of the course subject, participants working at their own pace, through online support, is advised.


This course contributes to 6.0 professional development hours.

Occurrences

Start Date Location Availability Price    
14/08/2017 Online Places available $269 + GST Enrol Now
30/10/2017 Online Places available $269 + GST Enrol Now

Sessions

Module 1 - Getting Started on design

1 hour

- This module is designed as a reminder/bridging module that refreshes the participants’ memory of Minecraft software
- Participants are given an example template that they can use to design a lesson plan that uses Minecraft for a specific purpose
- This will also provide participants with a chance to practice their skills alongside thinking about their own discipline

Module 2 - Advanced Redstone and its applications

1 hour

- Participants are introduced to the more complex Redstone items that are present in the game and some select advanced mechanisms that can be created
- Participants are invited to explore these items and create a mechanism of their own, reflecting on how they can apply this to their teaching
- Participants can then go off and explore applications to other TTA STEM areas.

Module 3 - Challenge maps and Quests

1 hour

- Participants will be given the opportunity to download and play through a challenge or quest map that highlights some of the linear storytelling capabilities of Minecraft.
- Participants will be tasked with creating their own, short, map
- Participants will be encouraged to participate in discussions and reflections on the use of this particular application of Minecraft

Module 4 - Using Minecraft for Assessing Syllabus Outcomes

1 hour

- Participants will explore the use of Minecraft as an assessment facilitation tool with links to example syllabus documents
- Participants are given an example template that they can use to design their own assessment task that uses Minecraft

Module 5 – Setting up group builds

1 hour

- Participants are introduced to the requirements of setting up a Minecraft server and facilitating a whole-classroom server session
- Participants will be encouraged to develop a set of rules or ‘server etiquette’ that they can use with their class to teach digital citizenship

Module 6 – Flipped Classrooms and Self-Directed Student Activities

1 hour

- Participants are introduced to further ideas around 21st Century Learning Practice and, in particular, the notion of ‘flipped classrooms’
- Participants are given an example temple to design a student construction project, using Minecraft, that can either be completed in groups or individually.

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About the team


Anthony McDonald

Creator

I have been a High School teacher for the last 10 years, specialising in English and HSIE as well as integrating computers and technology into the classroom in new and innovative ways. I am interested in utilising new knowledge and techniques that maximise student engagement and expands student skills for an ever growing and complex world.


Free with Online Subscription

Creator

TTA’s Online Subscription service has now launched

Scroll down to see the range of online courses now available. Look for courses which have the blue badge saying "Free with Online Subscription"

For $299 + GST Online Subscription holders can access up to 20 PD hours per year.

Launch Offer – Buy 3 Online Subscriptions get one free*

If your school purchases Online Subscriptions for 3 teachers, another comes free. Offer ends August 18, 2017

Note - Upon purchase of your Online Subscription TTA will send you instructions to get you on your way. Please read these instructions carefully before enrolling into your first course.

Terms and Conditions:

The Online Subscription entitles the subscription holder to enrol into online courses found listed on the web page tta.edu.au/go/subscription. The Online Subscription cannot be transferred to anyone other than the registered subscriber. Once paid, the fees for the Online Subscription are non refundable. Within each 12 month period, the maximum PD hours allowable with the Online Subscription is 20. If a subscription holder wants to extend beyond 20 PD hours, they should contact TTA to discuss. The Online Subscription is only valid for online courses and is not valid for face to face courses. The Online Subscription will renew automatically after 12 months unless cancelled prior. * Each Online Subscription must be assigned to one person, and cannot be transferred. Each of the Online Subscriptions will renew automatically after 12 months unless cancelled prior.